Description 描述
Editor tools for working with persistent UnityEvents.
Static Methods 静态方法
| AddBoolPersistentListener | Adds a persistent, preset call to the listener. | ||
| AddFloatPersistentListener | Adds a persistent, preset call to the listener. | ||
| AddIntPersistentListener | Adds a persistent, preset call to the listener. | ||
| AddObjectPersistentListener | Adds a persistent, preset call to the listener. | ||
| AddPersistentListener | Adds a persistent, call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location. | ||
| AddStringPersistentListener | Adds a persistent, preset call to the listener. | ||
| AddVoidPersistentListener | Adds a persistent, preset call to the listener. | ||
| RegisterBoolPersistentListener | Modifies the event at the given index. | ||
| RegisterFloatPersistentListener | Modifies the event at the given index. | ||
| RegisterIntPersistentListener | Modifies the event at the given index. | ||
| RegisterObjectPersistentListener | Modifies the event at the given index. | ||
| RegisterPersistentListener | Modifies the event at the given index. | ||
| RegisterStringPersistentListener | Modifies the event at the given index. | ||
| RegisterVoidPersistentListener | Modifies the event at the given index. | ||
| RemovePersistentListener | Removes the given function from the event. | ||
| UnregisterPersistentListener | Unregisters the given listener at the specified index. |