UnityEventTools.RegisterPersistentListener
public static void RegisterPersistentListener(Events.UnityEvent unityEvent,
int index,
Events.UnityAction call);
public static void RegisterPersistentListener(Events.UnityEvent_1 unityEvent,
int index,
Events.UnityAction_1 call);
public static void RegisterPersistentListener(Events.UnityEvent_2 unityEvent,
int index,
Events.UnityAction_2 call);
public static void RegisterPersistentListener(Events.UnityEvent_3 unityEvent,
int index,
Events.UnityAction_3 call);
public static void RegisterPersistentListener(Events.UnityEvent_4 unityEvent,
int index,
Events.UnityAction_4 call);
Parameters
| unityEvent | Event to modify. | |
| index | Index to modify. | |
| call | Function to call. |
Description 描述
Modifies the event at the given index.