UnityEventTools.AddPersistentListener
public static void AddPersistentListener(Events.UnityEvent_1 unityEvent,
Events.UnityAction_1 call);
public static void AddPersistentListener(Events.UnityEvent_2 unityEvent,
Events.UnityAction_2 call);
public static void AddPersistentListener(Events.UnityEvent_3 unityEvent,
Events.UnityAction_3 call);
public static void AddPersistentListener(Events.UnityEvent_4 unityEvent,
Events.UnityAction_4 call);
Parameters
| unityEvent | Event to modify. | |
| call | Function to call. |
Description 描述
Adds a persistent, call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.