TerrainPaintUtility
class in UnityEngine.Experimental.TerrainAPI
/
Implemented in:UnityEngine.TerrainModule
Description 描述
A set of utility functions for custom terrain paint tools.
Static Methods 静态方法
| BeginPaintHeightmap | Helper function to set up a PaintContext for modifying the heightmap of one or more Terrain tiles. | ||
| BeginPaintTexture | Helper function to set up a PaintContext for modifying the alphamap of one or more Terrain tiles. | ||
| BuildTransformPaintContextUVToPaintContextUV | Builds a Scale & Offset transform to convert between one PaintContext's UV space and another PaintContext's UV space. | ||
| CalculateBrushTransform | Creates a BrushTransform from the input parameters. | ||
| CollectNormals | Helper function to set up a PaintContext that collects mesh normal data from one or more Terrain tiles. | ||
| EndPaintHeightmap | Helper function for completing a heightmap modification. | ||
| EndPaintTexture | Helper function for completing a texture alphamap modification. | ||
| FindTerrainLayerIndex | Finds the index of a TerrainLayer in a Terrain tile. | ||
| GetBlitMaterial | Returns the default material for blitting operations. | ||
| GetBuiltinPaintMaterial | Returns the built-in in paint material used by the built-in tools. | ||
| GetCopyTerrainLayerMaterial | Returns the default copy terrain layer material. | ||
| GetTerrainAlphaMapChecked | Returns the alphamap texture at mapIndex. | ||
| ReleaseContextResources | Releases the allocated resources of the specified PaintContext. | ||
| SetupTerrainToolMaterialProperties | Sets up all of the material properties used by functions in TerrainTool.cginc. |