TerrainPaintUtility.SetupTerrainToolMaterialProperties
public static void SetupTerrainToolMaterialProperties(Experimental.TerrainAPI.PaintContext paintContext,
Experimental.TerrainAPI.BrushTransform brushXform,
Material material);
Parameters
| paintContext | PaintContext describing the area we are editing, and the terrain space. | |
| brushXform | BrushTransform from terrain space to Brush UVs. | |
| material | Material to populate with transform properties. |
Description 描述
Sets up all of the material properties used by functions in TerrainTool.cginc.
TerrainTool.cginc contains useful transforms for terrain tool shader; this function fills out the material properties necessary for those transforms to work properly.