TerrainPaintUtility.GetCopyTerrainLayerMaterial
public static Material GetCopyTerrainLayerMaterial();
Returns
Material Built in "Hidden/Terrain/TerrainLayerUtils" material.
Description 描述
Returns the default copy terrain layer material.
This material is used by PaintTexture operations. Pass 0 is used to select a channel from the alphamap and copy it into a single channel intermediary texture Pass 1 is used to copy from the single channel intermediary texture back into the source alphamap.