ContentBuildInterface.PrepareScene
public static Build.Content.SceneDependencyInfo PrepareScene(string scenePath,
Build.Content.BuildSettings settings,
Build.Content.BuildUsageTagSet usageSet,
string outputFolder);
public static Build.Content.SceneDependencyInfo PrepareScene(string scenePath,
Build.Content.BuildSettings settings,
Build.Content.BuildUsageTagSet usageSet,
Build.Content.BuildUsageCache usageCache,
string outputFolder);
Parameters
| usageCache | Optional cache object to use for improving performance with multiple calls to this api. | |
| scenePath | Input path of the Scene to prepare. | |
| settings | Settings to use for preparing the Scene. | |
| usageSet | Output usage information generated from preparing the Scene. | |
| outputFolder | Output location where the post prepared Scene will be saved. |
Returns
SceneDependencyInfo Dependency information for the Scene.
Description 描述
Calculates the Scene dependency information and writes a post processed Scene to disk.
Internal use only. See note on ContentBuildInterface.