AnimationUtility.SetObjectReferenceCurve
public static void SetObjectReferenceCurve(AnimationClip clip,
EditorCurveBinding binding,
ObjectReferenceKeyframe[] keyframes);
Parameters
| keyframes | Setting this to null will remove the curve. |
Description 描述
Adds, modifies or removes an object reference curve in a given clip.
Unity has two types of animation: Float and object reference. Float curve is a classic curve that animates float property over time. Object reference "curve" is a construct that animates object reference property over time.
This method is used for float curves. For object reference curves, see: AnimationUtility.SetObjectReferenceCurve.