JobHandle.CheckFenceIsDependencyOrDidSyncFence
public static bool CheckFenceIsDependencyOrDidSyncFence(Unity.Jobs.JobHandle jobHandle,
Unity.Jobs.JobHandle dependsOn);
Parameters
| jobHandle | Job handle. | |
| dependsOn | Job handle dependency. |
Returns
bool Return value.
Description 描述
CheckFenceIsDependencyOrDidSyncFence.