SpherecastCommand.ScheduleBatch
public static Unity.Jobs.JobHandle ScheduleBatch(NativeArray<SpherecastCommand> commands,
NativeArray<RaycastHit> results,
int minCommandsPerJob,
Unity.Jobs.JobHandle dependsOn);
Parameters
| commands | A NaviveArray of SpherecastCommands to perform. | |
| results | A NavtiveArray of RaycastHit where the result of commands are stored. | |
| minCommandsPerJob | The minimum number of jobs which should be performed in a single job. | |
| dependsOn | A jobHandle of the job that must be completed before performing the sphere casts. |
Returns
JobHandle Returns a JobHandle of the job that will perform the sphere casts.
Description 描述
Schedules a batch of sphere casts to perform in a job.