SceneVisibilityManager.ToggleVisibility
Parameters
| gameObject | GameObject on which to toggle visibility. | |
| includeDescendants | Whether to include descendants. |
Description 描述
Toggles the visible state of a GameObject.
When includeDescendants is true, a descendant is set to the same visible state as the parent GameObject. When includeDescendants is false, the visibility state of descendants are not affected.