Scene.GetRootGameObjects
public GameObject[] GetRootGameObjects();
Returns
GameObject[] An array of game objects.
Description 描述
Returns all the root game objects in the Scene.
public void GetRootGameObjects(List<GameObject> rootGameObjects);
Parameters
| rootGameObjects | A list which is used to return the root game objects. |
Description 描述
Returns all the root game objects in the Scene.
Please make sure the list capacity is bigger than Scene.rootCount, then Unity will not allocate memory internally.