BatchRendererGroup.OnPerformCulling
public delegate Unity.Jobs.JobHandle OnPerformCulling(Rendering.BatchRendererGroup rendererGroup,
Rendering.BatchCullingContext cullingContext);
Parameters
| rendererGroup | Group to cull. | |
| cullingContext | Culling context. |
Description 描述
Culling callback function.
The callback is called for every render pass the batch's combined bounds is visible in. See Also: AddBatch.