RemoteSettings.GetBool
public static bool GetBool(string key,
bool defaultValue = false);
Parameters
| key | The key identifying the setting. | |
| defaultValue | The default value to use if the setting identified by the key parameter cannot be found or is unavailable. |
Returns
bool The current value of the setting identified by key, or the default value.
Description 描述
Gets the value corresponding to remote setting identified by key, if it exists.
If it doesn't exist, it will return defaultValue. If you don't provide a default value, it will return false.
using UnityEngine;
public class HandleRemoteSettings : MonoBehaviour { private void Start() { Debug.Log(RemoteSettings.GetBool("enableBoss")); } }