Quaternion.Dot
Description 描述
The dot product between two rotations.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { print(Quaternion.Dot(transform.rotation, Quaternion.identity)); } }
The dot product between two rotations.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { print(Quaternion.Dot(transform.rotation, Quaternion.identity)); } }