Description 描述
Android specific player settings.
Static Properties
| androidIsGame | Publish the build as a game rather than a regular application. This option affects devices running Android 5.0 Lollipop and later | ||
| androidTVCompatibility | Provide a build that is Android TV compatible. | ||
| ARCoreEnabled | Enable support for Google ARCore on supported devices. | ||
| blitType | Choose how content is drawn to the screen. | ||
| buildApkPerCpuArchitecture | Create a separate APK for each CPU architecture. | ||
| bundleVersionCode | Android bundle version code. | ||
| disableDepthAndStencilBuffers | Disable Depth and Stencil Buffers. | ||
| forceInternetPermission | Force internet permission flag. | ||
| forceSDCardPermission | Force SD card permission. | ||
| keyaliasName | Android key alias name. | ||
| keyaliasPass | Android key alias password. | ||
| keystoreName | Android keystore name. | ||
| keystorePass | Android keystore password. | ||
| licenseVerification | License verification flag. | ||
| maxAspectRatio | Maximum aspect ratio which is supported by the application. | ||
| minSdkVersion | The minimum API level required for your application to run. | ||
| preferredInstallLocation | Preferred application install location. | ||
| renderOutsideSafeArea | Extends rendering layout into display cutout area, utilizing all of the available screen space. | ||
| showActivityIndicatorOnLoading | Application should show ActivityIndicator when loading. | ||
| splashScreenScale | Android splash screen scale mode. | ||
| startInFullscreen | Start in fullscreen mode. | ||
| targetArchitectures | A set of CPU architectures for the Android build target. | ||
| targetSdkVersion | The target API level of your application. | ||
| useAPKExpansionFiles | Use APK Expansion Files. | ||
| useCustomKeystore | Enable application signing with a custom keystore. |