PlayableExtensions.Destroy
public static void Destroy(U playable);
Parameters
| playable | The Playable used by this operation. |
Description 描述
Destroys the current Playable.
NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable
NOTE: Any other Playables connected to the destroyed Playable's output ports will be orphaned; they will still exist in the PlayableGraph, but will not be updated until they are connected to a graph branch that is connected to a PlayableOutput.