Description 描述
Use the PlayableGraph to manage Playable creations and destructions.
The PlayableGraph is also the link to different systems, through structs that implement IPlayableOutput. For example, AnimationPlayableOutput or AudioPlayableOutput.
Public Methods 公共方法
| Connect | Connects two Playable instances. | ||
| Destroy | Destroys the graph. | ||
| DestroyOutput | Destroys the PlayableOutput. | ||
| DestroyPlayable | Destroys the Playable. | ||
| DestroySubgraph | Destroys the Playable and all its inputs, recursively. | ||
| Disconnect | Disconnects the Playable. The connections determine the topology of the PlayableGraph and how it is evaluated. | ||
| Evaluate | Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph. | ||
| GetEditorName | Returns the name of the PlayableGraph. | ||
| GetOutput | Get PlayableOutput at the given index in the graph. | ||
| GetOutputByType | Get PlayableOutput of the requested type at the given index in the graph. | ||
| GetOutputCount | Returns the number of PlayableOutput in the graph. | ||
| GetOutputCountByType | Get the number of PlayableOutput of the requested type in the graph. | ||
| GetPlayableCount | Returns the number of Playable owned by the Graph. | ||
| GetResolver | Returns the table used by the graph to resolve ExposedReferences. | ||
| GetRootPlayable | Returns the Playable with no output connections at the given index. | ||
| GetRootPlayableCount | Returns the number of Playable owned by the Graph that have no connected outputs. | ||
| GetTimeUpdateMode | Returns how time is incremented when playing back. | ||
| IsDone | Indicates that a graph has completed its operations. | ||
| IsPlaying | Indicates that a graph is presently running. | ||
| IsValid | Returns true if the PlayableGraph has been properly constructed using PlayableGraph.CreateGraph and is not deleted. | ||
| Play | Plays the graph. | ||
| SetResolver | Changes the table used by the graph to resolve ExposedReferences. | ||
| SetTimeUpdateMode | Changes how time is incremented when playing back. | ||
| Stop | Stops the graph, if it is playing. |
Static Methods 静态方法
| Create | Creates a PlayableGraph. |