ObjectFactory.CreatePrimitive

public static GameObject CreatePrimitive(PrimitiveType type);

Parameters

typeThe type of primitive to create.

Description 描述

Creates a GameObject primitive.

using UnityEngine;
using UnityEditor;

public class CreatePrimitiveExample { [MenuItem("ObjectFactoryExample/Create Cube GameObject")] public void CreateCubeEditor() { Selection.activeGameObject = ObjectFactory.CreatePrimitive(PrimitiveType.Cube); } }