Event.current
public static Event current;
Description 描述
The current event that's being processed right now.
using UnityEngine;
public class Example : MonoBehaviour { void OnGUI() { Debug.Log("Current detected event: " + Event.current); } }
The current event that's being processed right now.
using UnityEngine;
public class Example : MonoBehaviour { void OnGUI() { Debug.Log("Current detected event: " + Event.current); } }