public void SetBool(string name,
bool val);
public void SetBool(int nameID,
bool val);
Parameters
| name | Variable name in shader code. | |
| nameID | Property name ID, use Shader.PropertyToID to get it. | |
| val | Value to set. |
Description 描述
Set a bool parameter.
Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.
See Also: SetFloat, SetFloats, SetInt, SetInts, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVector, SetVectorArray.