BuildPipeline.GetPlaybackEngineDirectory
public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup,
BuildTarget target,
BuildOptions options);
Parameters
| target | Build target. | |
| options | Build options. | |
| buildTargetGroup | Build target group. |
Description 描述
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
In some cases the player directory path can be affected by BuildOptions.Development.