com.unity.scriptablebuildpipeline
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.
These package versions are compatible with Unity version 2019.2:
Documentation location: | Versions supported: |
---|---|
com.unity.scriptablebuildpipeline@1.5 | 1.5.4 1.5.2 1.5.1 1.5.0-preview |
com.unity.scriptablebuildpipeline@1.4 | 1.4.1-preview |
com.unity.scriptablebuildpipeline@1.3 | 1.3.5-preview |
com.unity.scriptablebuildpipeline@1.2 | 1.2.1-preview |
com.unity.scriptablebuildpipeline@1.1 | 1.1.1-preview 1.1.0-preview |
com.unity.scriptablebuildpipeline@1.0 | 1.0.1-preview |
com.unity.scriptablebuildpipeline@0.2 | 0.2.0-preview |
com.unity.scriptablebuildpipeline@0.0 | 0.0.15-preview 0.0.14-preview 0.0.10-preview 0.0.9-preview 0.0.8-preview 0.0.6-preview 0.0.5-preview |
build, bundle, bundles, assetbundles, cache, server
Did you find this page useful? Please give it a rating: