A SkyboxA special type of Material used to represent skies. Usually six-sided. More info
See in Glossary is a six-sided cube that Unity draws behind all graphics in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary. Here are the steps to create one:
To assign the skybox to the Scene you’re working on:
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