Description 描述
Provides access to user input from hands, controllers, and system voice commands.
Static Properties
| numSourceStates | (Read Only) The number of InteractionSourceState snapshots available for reading with InteractionManager.GetCurrentReading. |
Static Methods 静态方法
| GetCurrentReading | Get the current SourceState. |
Events
| InteractionSourceDetected | Occurs when a new hand, controller, or source of voice commands has been detected. | ||
| InteractionSourceDetectedLegacy | Occurs when a new hand, controller, or source of voice commands has been detected. | ||
| InteractionSourceLost | Occurs when a hand, controller, or source of voice commands is no longer available. | ||
| InteractionSourceLostLegacy | Occurs when a hand, controller, or source of voice commands is no longer available. | ||
| InteractionSourcePressed | Occurs when a hand or controller has entered the pressed state. | ||
| InteractionSourcePressedLegacy | Occurs when a hand or controller has entered the pressed state. | ||
| InteractionSourceReleased | Occurs when a hand or controller has exited the pressed state. | ||
| InteractionSourceReleasedLegacy | Occurs when a hand or controller has exited the pressed state. | ||
| InteractionSourceUpdated | Occurs when a hand or controller has experienced a change to its SourceState. | ||
| InteractionSourceUpdatedLegacy | Occurs when a hand or controller has experienced a change to its SourceState. |
Delegates
| SourceEventHandler | Callback to handle InteractionManager events. |