Bone.TryGetRotation
Parameters
| rotation | Quaternion to receive the rotation of the bone in Unity world space. |
Returns
bool true if the rotation was retrieved, false otherwise.
Description 描述
Gets the world rotation of the bone.
| rotation | Quaternion to receive the rotation of the bone in Unity world space. |
bool true if the rotation was retrieved, false otherwise.
Gets the world rotation of the bone.