Tilemap.BoxFill
public void BoxFill(Vector3Int position,
Tilemaps.TileBase tile,
int startX,
int startY,
int endX,
int endY);
Parameters
| position | Position of the Tile on the Tilemap. | |
| tile | Tile to place. | |
| startX | The minimum X coordinate limit to fill to. | |
| startY | The minimum Y coordinate limit to fill to. | |
| endX | The maximum X coordinate limit to fill to. | |
| endY | The maximum Y coordinate limit to fill to. |
Description 描述
Does a box fill with the given tile on the tile map. Starts from given coordinates and fills the limits from start to end (inclusive).
If the limits are larger than the tilemap bounds, the limits will be capped to the tilemap bounds.