TextureImporterType
enumeration
Description 描述
Select this to set basic parameters depending on the purpose of your texture.
Properties 属性
| Default | This is the most common setting used for all the textures in general. | ||
| NormalMap | Select this to turn the color channels into a format suitable for real-time normal mapping. | ||
| GUI | Use this if your texture is going to be used on any HUD/GUI Controls. | ||
| Sprite | Select this if you will be using your texture for Sprite graphics. | ||
| Cursor | Use this if your texture is going to be used as a cursor. | ||
| Cookie | This sets up your texture with the basic parameters used for the Cookies of your lights. | ||
| Lightmap | This sets up your texture with the parameters used by the lightmap. | ||
| SingleChannel | Use this for texture containing a single channel. |