Texture2D.GenerateAtlas(Vector2[],int,int)
Parameters
| sizes | An array of rectangle dimensions. | |
| padding | Amount of padding to insert between adjacent rectangles in the atlas. | |
| atlasSize | The size of the atlas. |
Returns
void If the function succeeds, this will contain the packed rectangles. Otherwise, the return value is null.
Description 描述
Packs a set of rectangles into a square atlas, with optional padding between rectangles.
See Also: PackTextures.