TerrainHeightmapSyncControl.HeightAndLod
Description 描述
Synchronizes height data of the heightmap texture from the GPU back to CPU memory. Then computes LOD data, used for determining the tessellation level, from the height data.
Synchronizes height data of the heightmap texture from the GPU back to CPU memory. Then computes LOD data, used for determining the tessellation level, from the height data.