TerrainData.SetTerrainLayersRegisterUndo
public void SetTerrainLayersRegisterUndo(TerrainLayer[] terrainLayers,
string undoName);
Parameters
| terrainLayers | The Terrain Layer assets to set. | |
| undoName | The name of the Editor's undo action. |
Description 描述
This function sets the terrainLayers property, and in addition, registers the action to the Editor's undo stack.
This function is only available in the Editor.