TerrainData.SetDetailResolution
public void SetDetailResolution(int detailResolution,
int resolutionPerPatch);
Parameters
| detailResolution | Specifies the number of pixels in the detail resolution map. A larger detailResolution, leads to more accurate detail object painting. | |
| resolutionPerPatch | Specifies the size in pixels of each individually rendered detail patch. A larger number reduces draw calls, but might increase triangle count since detail patches are culled on a per batch basis. A recommended value is 16. If you use a very large detail object distance and your grass is very sparse, it makes sense to increase the value. |
Description 描述
Set the resolution of the detail map.