Description 描述
A Splat prototype is just a texture that is used by the TerrainData.
A class on a Terrain GameObject.
Properties 属性
| metallic | The metallic value of the splat layer. | ||
| normalMap | Normal map of the splat applied to the Terrain. | ||
| smoothness | The smoothness value of the splat layer when the main texture has no alpha channel. | ||
| texture | Texture of the splat applied to the Terrain. | ||
| tileOffset | Offset of the tile texture of the SplatPrototype. | ||
| tileSize | Size of the tile used in the texture of the SplatPrototype. |