SparseTexture Constructor
public SparseTexture(int width,
int height,
TextureFormat textureFormat,
int mipCount,
bool linear);
Parameters
| width | Texture width in pixels. | |
| height | Texture height in pixels. | |
| format | Texture format. | |
| mipCount | Mipmap count. Pass -1 to create full mipmap chain. | |
| linear | Whether texture data will be in linear or sRGB color space (default is sRGB). |
Description 描述
Create a sparse texture.
See SparseTexture.