OpenSceneMode
enumeration
Description 描述
Used when opening a Scene in the Editor to specify how a Scene should be opened.
See Also: EditorSceneManager.OpenScene.
Properties 属性
| Single | Closes all current open Scenes and loads a Scene. | ||
| Additive | Adds a Scene to the current open Scenes and loads it. | ||
| AdditiveWithoutLoading | Adds a Scene to the current open Scenes without loading it. It will show up as 'unloaded' in the Hierarchy Window. |