AddedComponent

class in UnityEditor.SceneManagement

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Inherits from:SceneManagement.PrefabOverride

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Implemented in:UnityEditor

Description 描述

Class with information about a component that has been added to a Prefab instance.

Properties 属性

instanceComponentThe added component on the Prefab instance.

Public Methods 公共方法

ApplySee PrefabOverride.Apply.
GetAssetObjectSee PrefabOverride.GetAssetObject.
RevertSee PrefabOverride.Revert.

Inherited Members 继承成员

Protected Methods

FindApplyTargetAssetObjectFinds the object in the Prefab Asset at the given path which will be applied to.