AddedComponent
class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
/
Implemented in:UnityEditor
Description 描述
Class with information about a component that has been added to a Prefab instance.
Properties 属性
| instanceComponent | The added component on the Prefab instance. |
Public Methods 公共方法
| Apply | See PrefabOverride.Apply. | ||
| GetAssetObject | See PrefabOverride.GetAssetObject. | ||
| Revert | See PrefabOverride.Revert. |
Inherited Members 继承成员
Protected Methods
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |