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| compareFunctionBack | | The function used to compare the reference value to the current contents of the buffer for back-facing geometry. |
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| compareFunctionFront | | The function used to compare the reference value to the current contents of the buffer for front-facing geometry. |
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| enabled | | Controls whether the stencil buffer is enabled. |
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| failOperationBack | | What to do with the contents of the buffer if the stencil test fails for back-facing geometry. |
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| failOperationFront | | What to do with the contents of the buffer if the stencil test fails for front-facing geometry. |
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| passOperationBack | | What to do with the contents of the buffer if the stencil test (and the depth test) passes for back-facing geometry. |
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| passOperationFront | | What to do with the contents of the buffer if the stencil test (and the depth test) passes for front-facing geometry. |
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| readMask | | An 8 bit mask as an 0–255 integer, used when comparing the reference value with the contents of the buffer. |
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| writeMask | | An 8 bit mask as an 0–255 integer, used when writing to the buffer. |
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| zFailOperationBack | | What to do with the contents of the buffer if the stencil test passes, but the depth test fails for back-facing geometry. |
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| zFailOperationFront | | What to do with the contents of the buffer if the stencil test passes, but the depth test fails for front-facing geometry. |