ShaderKeywordType

enumeration

Description 描述

Type of a shader keyword, eg: built-in or user defined.

See Also: ShaderKeyword.

Properties 属性

NoneNo type is assigned.
BuiltinDefaultThe keyword is built-in the runtime and it is systematically reserved.
BuiltinExtraThe keyword is built-in the runtime and it is optionally reserved depending on the features used.
BuiltinAutoStrippedThe keyword is built-in the runtime and can be automatically stripped if unusued.
UserDefinedThe keyword is defined by the user.