ShaderKeywordType
enumeration
Description 描述
Type of a shader keyword, eg: built-in or user defined.
See Also: ShaderKeyword.
Properties 属性
| None | No type is assigned. | ||
| BuiltinDefault | The keyword is built-in the runtime and it is systematically reserved. | ||
| BuiltinExtra | The keyword is built-in the runtime and it is optionally reserved depending on the features used. | ||
| BuiltinAutoStripped | The keyword is built-in the runtime and can be automatically stripped if unusued. | ||
| UserDefined | The keyword is defined by the user. |