RenderPipeline

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description 描述

Defines a series of commands and settings that describes how Unity renders a frame.

Properties 属性

disposedWhen the IRenderPipeline is invalid or destroyed this returns true.

Protected Methods

RenderDefines custom rendering for this RenderPipeline.

Static Methods 静态方法

BeginCameraRenderingCall the delegate used during SRP rendering before a single camera starts rendering.
BeginFrameRenderingCall the delegate used during SRP rendering before a render begins.
EndCameraRenderingCall the delegate used during SRP rendering after a single camera ends rendering.
EndFrameRenderingCall the delegate used during SRP rendering after a render ends.