GraphicsTier.Tier3
Description 描述
The third graphics tier (High) - corresponds to shader define UNITY_HARDWARE_TIER3.
This tier is selected for: - OpenGL or DirectX 11+ class hardware on desktops - Metal on Macs
The third graphics tier (High) - corresponds to shader define UNITY_HARDWARE_TIER3.
This tier is selected for: - OpenGL or DirectX 11+ class hardware on desktops - Metal on Macs