BuiltinShaderDefine.UNITY_METAL_SHADOWS_USE_POINT_FILTERING
Description 描述
UNITY_METAL_SHADOWS_USE_POINT_FILTERING is set if shadow sampler should use point filtering on iOS Metal.
See Also: PlayerSettings.iOS.forceHardShadowsOnMetal.
UNITY_METAL_SHADOWS_USE_POINT_FILTERING is set if shadow sampler should use point filtering on iOS Metal.
See Also: PlayerSettings.iOS.forceHardShadowsOnMetal.