BuiltinShaderDefine.UNITY_LIGHTMAP_DLDR_ENCODING
Description 描述
UNITY_LIGHTMAP_DLDR_ENCODING is set when lightmap textures are using double LDR encoding to store the values in the texture.
UNITY_LIGHTMAP_DLDR_ENCODING is set when lightmap textures are using double LDR encoding to store the values in the texture.