Description 描述
Fully describes setup of RenderTarget.
Properties 属性
| color | Color Buffers to set. | ||
| colorLoad | Load Actions for Color Buffers. It will override any actions set on RenderBuffers themselves. | ||
| colorStore | Store Actions for Color Buffers. It will override any actions set on RenderBuffers themselves. | ||
| cubemapFace | Cubemap face to render to. | ||
| depth | Depth Buffer to set. | ||
| depthLoad | Load Action for Depth Buffer. It will override any actions set on RenderBuffer itself. | ||
| depthSlice | Slice of a Texture3D or Texture2DArray to set as a render target. | ||
| depthStore | Store Actions for Depth Buffer. It will override any actions set on RenderBuffer itself. | ||
| mipLevel | Mip Level to render to. |
Constructors
| RenderTargetSetup | Constructs RenderTargetSetup. |