Quaternion.this[int]
public float this[int];
Description 描述
Access the x, y, z, w components using [0], [1], [2], [3] respectively.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Quaternion p = new Quaternion(); p[3] = 0.5f; // the same as p.w = 0.5 } }