Description 描述
A class that houses native object data, returned by PackedMemorySnapshot.nativeObjects.
Properties 属性
| flags | An array the contains the flags attached to the native memory objects referenced in the NativeObjectEntries.nativeObjectAddress array. | ||
| hideFlags | The hide flags attached to this native object. | ||
| instanceId | The instance id of this native object. | ||
| nativeObjectAddress | An array of memory addresses that point to native C++ objects. This matches the "m_CachePtr" field of a UnityEngine.Object. | ||
| nativeTypeArrayIndex | An array of indexes into the PackedMemorySnapshot.nativeTypes array used to retrieve the the native C++ type description. | ||
| objectName | An array containing the names of the native objects. | ||
| rootReferenceId | An array containing the root reference ids of the native objects. Corresponds to entries in NativeRootReferenceEntries.id array. | ||
| size | The size in bytes of this object. |
Public Methods 公共方法
| GetNumEntries | Gets the number of native object entries. |