PlayableExtensions.SetInputWeight
public static void SetInputWeight(U playable,
int inputIndex,
float weight);
public static void SetInputWeight(U playable,
V input,
float weight);
Parameters
| playable | The Playable used by this operation. | |
| input | The connected Playable to change. | |
| weight | The weight. Should be between 0 and 1. |
NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable