INotificationReceiver.OnNotify
public void OnNotify(Playables.Playable origin,
Playables.INotification notification,
object context);
Parameters
| origin | The playable that sent the notification. | |
| notification | The received notification. | |
| context | User defined data that depends on the type of notification. Uses this to pass necessary information that can change with each invocation. |
Description 描述
The method called when a notification is raised.
PlayableOutputExtensions.PushNotification contains an example on how to send a notification.
using UnityEngine; using UnityEngine.Playables; class NotificationLogger : MonoBehaviour, INotificationReceiver { public void OnNotify(Playable origin, INotification notification, object context) { Debug.Log(notification.id); } }