Description 描述
This structure contains the frame information a Playable receives in Playable.PrepareFrame.
Properties 属性
| deltaTime | Time difference between this frame and the preceding frame. | ||
| effectiveParentSpeed | The accumulated speed of the parent Playable during the PlayableGraph traversal. | ||
| effectivePlayState | The accumulated play state of this playable. | ||
| effectiveSpeed | The accumulated speed of the Playable during the PlayableGraph traversal. | ||
| effectiveWeight | The accumulated weight of the Playable during the PlayableGraph traversal. | ||
| evaluationType | Indicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called. | ||
| frameId | The current frame identifier. | ||
| output | The PlayableOutput that initiated this graph traversal. | ||
| seekOccurred | Indicates that the local time was explicitly set. | ||
| timeHeld | Indicates the local time did not advance because it has reached the duration and the extrapolation mode is set to Hold. | ||
| timeLooped | Indicates the local time wrapped because it has reached the duration and the extrapolation mode is set to Loop. | ||
| weight | The weight of the current Playable. |