ParticleSystemTrailTextureMode
enumeration
Description 描述
Choose how textures are applied to Particle Trails.
Properties 属性
| Stretch | Map the texture once along the entire length of the trail. | ||
| Tile | Repeat the texture along the trail. To set the tiling rate, use Material.SetTextureScale. | ||
| DistributePerSegment | Map the texture once along the entire length of the trail, assuming all vertices are evenly spaced. | ||
| RepeatPerSegment | Repeat the texture along the trail, repeating at a rate of once per trail segment. To adjust the tiling rate, use Material.SetTextureScale. |