ParticleSystemRenderMode
enumeration
Description 描述
The rendering mode for particle systems.
This is used by the ParticleSystemRenderer to determine how to render the particles.
Properties 属性
| Billboard | Render particles as billboards facing the active camera. (Default) | ||
| Stretch | Stretch particles in the direction of motion. | ||
| HorizontalBillboard | Render particles as billboards always facing up along the y-Axis. | ||
| VerticalBillboard | Render particles as billboards always facing the player, but not pitching along the x-Axis. | ||
| Mesh | Render particles as meshes. | ||
| None | Do not render particles. |